Take A Spin
In Take A Spin, Amiram utilizes the New York Times’ 360 virtual reality video of the Calais migrant camp in France to subvert its Universalist gaze. Rather than following the prescribed narrative and space, she “toured” the video, capturing peripheral scenes filled with distortions, trash, and glitches. These captured images were then used to produce three-dimensional objects that reconstruct the camp’s virtual environment. Unlike the original VR experience, the resulting installation is visually nonsensical, highly misshapen, filled with visual errors, and devoid of temporality or narrative, underscoring the technological inadequacies of representation.
2017
In Take A Spin, Amiram utilizes the New York Times’ 360 virtual reality video of the Calais migrant camp in France to subvert its Universalist gaze. Rather than following the prescribed narrative and space, she “toured” the video, capturing peripheral scenes filled with distortions, trash, and glitches. These captured images were then used to produce three-dimensional objects that reconstruct the camp’s virtual environment. Unlike the original VR experience, the resulting installation is visually nonsensical, highly misshapen, filled with visual errors, and devoid of temporality or narrative, underscoring the technological inadequacies of representation.
2017